The Eristics Test

The Artist

The Artist personalized result score card
The Artist

Your score breakdown

All six emotions are good, arguing for survival

SELF

↑
argues for
family survival
↓

WORLD

↑
argues for
physical survival
↓

SOCIETY

↑
argues for
tribal survival
↓

The Artist feels love and fear

Benefits
Passionate, warm, caring

Drawbacks
Possessive, self-absorbed

Benefits
Intelligent, creative, observant

Drawbacks
Anxious, fawning, avoidant

Emotions express as beats

Emotions work like a jury of the three arguments, which combine in beats. Eristic beats are fast, like a heartbeat.

First argument
LOVE
Second argument
FEAR

The Artist leads with love and lands on fear to form the characteristic beat of attachment.

love and fear form the beat attachment

 + 
  =  

The Artist uses love and fear primarily through the attachment beat, making for an attentive, observant, and expressive archetype.

Attachment

The Artist is characterized by attachment, which is feeling love and fear in the same eristic beat. It doesn't necessarily make this archetype an overly attached person, but it does mean they tend to be attentive and observant. They're careful of the connections they make because those connections tend to be intense.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Attachment is love and fear, the internalizing self and world arguments.

Attachment leaves lots of room for other emotions.

It's unique among the fear-containing emotions because it lands on fear instead of starting there. As a result, attachment has access to fear but may not show fear's trademark rationality when choosing what to be attached to. In other words, the Artist may habitually love the wrong people.

Attachment as a driver of work will almost always produce good results. Unfortunately it may not produce useful results, or results that society wants. The Artist that aligns with society is rare.

There are many combinations

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

The Artist uses beats with love and fear

These are the beats the Artist is good at.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

These are the beats the Artist struggles with.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

These are the beats the Artist more rarely uses.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Emotions use energy

Lower energy  →  Higher energy

Your archetype scores

Personal rankings: Your score percentage for each archetype is calculated when you complete the test.

→ Take the test to see your standings

#1
The Hero
The Hero Love and anger
--%
#2
The Artist
The Artist Love and fear
--%
#3
The Giver
The Giver Love and guilt
--%
#4
The Defender
The Defender Love and pride
--%
#5
The Lancer
The Lancer Fear and disgust
--%
#6
The Observer
The Observer Fear and guilt
--%
#7
The Architect
The Architect Fear and pride
--%
#8
The Fixer
The Fixer Guilt and disgust
--%
#9
The Wizard
The Wizard Guilt and anger
--%

Emotions are needs

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

The base emotions are like underlying survival needs.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Hatred fulfills disgust and anger, for example.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Duress fulfills fear, guilt and disgust, leaving love, anger and pride unfulfilled.

The archetype space

Explore how the 9 emotional archetypes position across 15 behavioral dimensions. Switch either axis or select a preset.

PRESETS:

▲ HIGH: IMPULSIVITY
The Artist YOU
Artist
The Observer
Observer
The Giver
Giver
The Fixer
Fixer
The Lancer
Lancer
The Wizard
Wizard
The Hero
Hero
The Architect
Architect
The Defender
Defender
◀ LOW: SYSTEMATIZING ▼ LOW: IMPULSIVITY HIGH: SYSTEMATIZING ▶

Culture mainly satisfies emotion in three patterns

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Attachment/envy/zeal cultures are typically family- or individualism-oriented and hard-working.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Devotion/contempt cultures have strict rules, devoted followers and a disdain for outsiders.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Satisfaction culture, usually for smaller groups, focuses on avoiding fear, guilt, disgust and anger.

Emotional strategies

The Artist is great at fitting in within the attachment/envy/zeal pattern, since they are characterized by attachment. The Artist pairs well with the Fixer and with archetypes prone to zeal, such as the Observer.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

The Artist and the Fixer both fit in well to the attachment/envy/zeal pattern.

Opposite paradigm strategy

The two stable societal patterns are attachment/envy/zeal and devotion/contempt. Cultures are generally defined by one of these two patterns.

In an attachment/envy/zeal pattern, the Artist will fit right in. They might have problems in a devotion/contempt culture:

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Devotion/contempt cultures have simpler-but-stricter rules, which may alienate the Artist.

The core of the Artist's issue in such a culture lies in the difference between attachment and devotion: guilt. Because of this shortfall, the Artist may be more prone to feeling compounded, unexpressed guilt.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

The Artist typically goes with attachment over devotion, leaving an unmet guilt need.

The Artist relies on his or her individual perspective, which may clash with the collectivist notions of a devotion/contempt culture.

When in a devotion/contempt culture, the Artist should take care to regularly experience emotions with guilt, particularly envy, remorse and pride.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

Envy, remorse, and guilt/pride supplement the Artist's love and fear well.

Artists who don't experience guilt-containing emotions will struggle with unaddressed guilt or envy, depending on the culture they're in.

Beats have opposing forms

SELF/WORLD

 ↔ 
 ↔ 

SELF/SOCIETY

 ↔ 
 ↔ 

WORLD/SOCIETY

 ↔ 
 ↔ 

Coping using hatred

Since the coping emotion shares the same arguments (self/world/society) in inverted polarities, it effectively pauses the characteristic emotion, providing relief from overwhelming intensity.

The coping emotion serves as a shadow archetype, characterizing the feeler in periods of acute emotional stress.

Love Fear Guilt Disgust Anger Pride

 

 

 

 

 

 

The attachment and hatred pattern leaves 'holes' or unfulfilled guilt and pride.

The Artist copes with hatred, the all-externalizing emotion of the self and world, of disgust and anger, love and fear's eristic opposites. This form of coping might involve the following:

Revenge: The combination of disgust (deeming something as not-self) and anger (a need to act on the world) can lead the Artist to revenge.

Obsessive hatred: Previous objects of attachment may become objects of obsessive hatred.

Demonizing: Seeking to satisfy disgust and anger, the Artist may demonize others, even when they aren't involved with the Artist.

The Artist may seek out emotions with disgust, or ruminate on memories that trigger hatred, in order to cope. This combination provides immediate relief from overwhelming attachment.

Emotions have virtues

DISCRETION
virtue of love
COURAGE
virtue of fear
DILIGENCE
virtue of guilt
COMPASSION
virtue of disgust
HONOR
virtue of anger
FAIRNESS
virtue of pride

The Artist possesses compassion and honor

The Artist is naturally good at compassion and honor which work like love and fear.

COMPASSION
virtue of disgust
HONOR
virtue of anger

The Artist should aim to develop discretion and courage, which work to moderate love and fear.

DISCRETION
virtue of love
COURAGE
virtue of fear

The hardest-to-develop virtue for The Artist is fairness, corresponding to their blind spot.

FAIRNESS
virtue of pride

Virtues act like the opposite of their emotion—coping made conscious and disciplined. For The Artist, developing fairness actively balances their unengaged pride argument.

The nine archetypes

Self and world

Self and society

World and society

Related archetypes

Same first argument

Same third argument